namespace DL.Animation
{
    public static class AnimatorTag
    {
        public const string Motion = nameof(Motion);//移动标签
        
        public const string Dodge = nameof(Dodge);//闪避标签
        
        public const string Attack = nameof(Attack);//攻击标签
        
        public const string Hit = nameof(Hit);//受击标签
        
        public const string Parry = nameof(Parry);//格挡标签
        
        public const string Dead = nameof(Dead);//死亡
    }
}